Gaming Your Audience

When: Friday, 11:30 am
Where: Salon A-D

Gamification means more than just slapping some game devices on a site. Game mechanics should be applied thoughtfully and with specific goals in mind that engage users and encourage certain behavior via rewards. Learn how to implement game mechanics while avoiding gaming pitfalls.

Session Updates (13)

Wait, I don’t get a badge for going to the session on gamification? #ona11
Sep 23 via Twitter for AndroidFavoriteRetweetReply

The “infographic” game – one of several game models panelist Ian Bogost identifies. Some others: documentary games, puzzles, community games.

“Games aren’t very good at telling stories. They’re good at depicting the machinations of the world.”

- Ian Bogost

i must say, tho i am a gamer and research/teach serious games – i DESPISE #gamifcation of audience. worst form of objectification. #ona11
Sep 23 via TweetDeckFavoriteRetweetReply

Learn more about Bogost’s news games at newsgames.gatech.edu.

Metrics for games: maybe, does it present information in a better way for audience? @ianbogost#gamify#ONA11
Sep 23 via HootSuiteFavoriteRetweetReply

USA Today’s Generations quiz totally resonates: projects.USAtoday.com/news/generations #gamify#ONA11
Sep 23 via Mobile WebFavoriteRetweetReply

http://twitter.com/LatoyaPeterson/status/117268696623353856

“Any news organization it’s worth having templates of very basic types of interactives, like a quiz. Quizzes are very popular.”

- Julia Schmalz

“Most websites have no towards. You’re there, but you’re not going anywhere.”

- Rajat Paharia on the purpose of badges, which give “missions” to gamers

http://twitter.com/ALundyGlobal/status/117271587945848832

“The goal is to pull users who are only giving you a light touch, and pull them down the tunnel.… You should always be pulling people down the participation chain, and suggesting the next thing they can do.”

- Rajat Paharia

http://twitter.com/brianjameskirk/status/117273401063772160

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